Keywords: resource management game,
social network analysis,
bots in museums, multidisciplinary teams,
mobile learning,
educational design, museum education, active learning,
social media,
social commerce, new media,
gamification, innovation,
games,
Zynga,
Facebook
Palavras-chave:
economia criativa,
organização em robôs
Latin America:
Latin America in learning and growth
Resultados:
#Jornada EaD
GOINS, Elizabeth. Rochester Institute of Technology. Art History in the 21st Century: The integration of museum collections and social networking games. Available from <
http://www.rit.edu/cla/mgti/publications/documents/Art%20History%20in%20the%2021st%20Century.pdf >. access on 30 August 2011.
http://scholar.google.com/scholar?hl=pt-BR&q=educational+strategies+technological+research+%22social+networking+games%22+zynga&btnG=Pesquisar&lr=&as_ylo=&as_vis=0
http://www.google.com.br/search?hl=pt-BR&q=orientation+efficient+%22social+networking+games%22&btnG=Pesquisar
Number of topics:
6
Number of topics:
1
Number of topics:
4
Number of topics:
1
--
GregorioIvanoff - 30 Aug 2011
to top