Keywords:
identity construction in player types, open virtual learning experiences,
serious games in development, large staff of assistants,
open virtual learning, self-driving cars, statement of accomplishment, director of research,
learning design,
educational policies, leading thinkers, human beings,
humanoid robots, artificial intelligence, practical applications, course description, online curriculum,
online course,
distributed education, global classroom,
linkage teachers,
effectuation,
performance,
experiences, instructors, students, professor, software,
teaching, syllabus, Khan Academy, Google Goggles,
Facebook,
INTJ
Português:
desempenho docente
MCGONIGAL, Jane. Gaming can make a better world. Disponível em <
http://www.ted.com/talks/view/id/799 >. Acesso em 17 jul. 2010.
MCKENDRICK, Joe. Stanford's latest global virtual classroom may have more than 100,000 students: Stanford University's free online 'Introduction to Artificial Intelligence' course this fall may be the largest global classroom ever. Is this just the beginning of large, open virtual learning experiences? Available from <
http://www.smartplanet.com/blog/business-brains/stanfords-latest-global-virtual-classroom-may-have-more-than-100000-students/ >. access on 13 April 2014.
Salman Khan. TED. Available from <
http://www.ted.com/speakers/salman_khan.html >. access on 2 March 2013.
http://www.google.com.br/search?hl=pt-BR&q=orientation+community+%22teaching+performance%22&btnG=Pesquisar
Number of topics:
17
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6
Number of topics:
3
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GregorioIvanoff - 13 Apr 2014
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